A long time ago, in Galaxy not so far away (link-replace: "...")[...The planets X and Y collide. Planet X is home to the [[Seippih.->Scenario 0.1]], a group of peace loving individuals. They stand out with their eye-catching tie-dye attire...]
<img src="https://heritagejam.hosted.york.ac.uk/wp-content/uploads/2022/05/Background-copy.jpg" "width="720" height="360">As the dust clears the Seippih (link-replace: "emerge")[emerge. They have literally been thrown from one planet to the [[next.->Scenario 0.2]]]You are an entity, omnipient and able to influence and alter events with the (text-style:"italic","rumble")[[prod->Choices 0.]] of a finger.In the sky a ship appears(link-replace:"...")[ ...It's an Ingvik ship! With red and white striped solar sails it hurtles to the planet surface and they disembark.]
The two groups notice eachother. Does the [[Ingvik group approach]] does [[Seippih group approach]] or do you [[leave them to it]]?The Seippih build a modest and open settlement with a less subtle 'welcome sign' held high on a banner above the entranceway. The structures are all fucntional and built alongside the whole community. A cultural sharing centre is the focus of the settlement.
The settlement is built with the past in mind, acknowledging what came before by reusing materials and encorporating varying styles.
<img src="https://heritagejam.hosted.york.ac.uk/wp-content/uploads/2022/05/Open-Settlement-copy.jpg" "width="720" height="360">
[[continue.->scenario 2]]The Ignvik form a supposedly new society and settlement. They cliam the ideas are their own, however the towering collumns and gridded roads are awfully like a number of other cultures...
Grand walls surround the settlement, clearly meant to be imposing and defensive, securing their claim to the site
They bring about several controversial edicts including the requirement that everyone wears togas and horned helmets...
A huge museum and monument are the central focus on a large mound that dominates the site.
<img src="https://heritagejam.hosted.york.ac.uk/wp-content/uploads/2022/05/Enclosed-settlement-copy.jpg" "width="720" height="360">
[[continue.->scenario 2]]The Ingvik group charges at the Seippih group, being loud and abnoxious. They are all heavily bearded and wear (text-style:"rumble")[historically accurate] horned helmets atop their heads.
The Ingvik are imposing and want to educate their neighbours whilst taking their ideas to claim and use as their own! (text-style:"italic","rumble")[boooooo]
[[I changed my mind, go back...->Choices 0.]]
[[This is morally terrible but it still sounds good to me!.->Chain 1]]
The Seippih group saunter over, with open arms, bearing gifts and ready to embrace their new neighbours.
The Seippih wants to share their herbs, build something new together, and share cultural knowledge!
[[I changed my mind, go back...->Choices 0.]]
[[I embrace this with open arms->Chain 2]]
Two separate sites form, one imposing and enclosed, whilst the other is open and welcoming.
<img src="https://heritagejam.hosted.york.ac.uk/wp-content/uploads/2022/05/Mixed-settlement-copy.jpg" "width="720" height="360">
[[continue.->scenario 2]]After both groups arrive on the planet, they begin to look around and see the ruins of a great civilisation strewn around them: artefacts, structural remains, and cbm litter the ground. The Ingviks want to collect everything, catalogue,record, plan… and take it back to their home planet. The Seippih instead want to explore the built environment and rebuild it, reusing the resources.
[[ influence the Ingvik choice->ingvik museum.]]
[[influence the Seippih choice->Seippih share.]]
[[leave the groups to it and see what happens-> no influence.]]The Invik begin to loot the attractive artefacts within the site. They tell the Seippih they plan on taking the finds back to their home planet where they will be sold to the International Invik Museum for an extortinate fee. In their glee, they do not properly record their finds, instead flinging them into their marsupial-like stomach pouches.
[[continue.->scenario 3]]The Seippeh take the reins and get to work recording and trying to understand the world they have found themselves in. They do not take anything, but instead try to rebuild what they were sure was previously an interesting and unique civillisation. The Ingviks, who had wanted to ransack the ruins for profit, now accept their benefits once rebuilt and repurposed!
[[continue.->scenario 3]]The ruins are, for the most part, left alone by both groups. The Seippih, although intrigued and fascinated by the ruins around them, instead begin to build their own new settlement, inspired by their exploded home planet :(. The Ingviks take the shiniest of ruins to be sold on their home planet; these are never recordede officially and as a result, some of the galaxy's finest objects are lost to the black market of intergalactic museum trade.
[[continue.->scenario 3]]After some days of residing within the new settlement, the Ingvik and Seippih groups notice the presence of another group. They are small and timid, reminiscent of earth mice but stand at three feet and are periwinkle blue in colour. This unnamed species begins to approach the encampment cautiously; their eyes gleam with what could either be interest or fear.
How do you want to influence this situation?
[[The Ingvik take over the situation, and are unwelcoming towards the beings.->inviks mean]]
[[The Seippih are welcoming to the visitors.-> seippih nice]]
[[Neither group dominates the situation.-> neither controls]] The Ingvik take over the situation, and are unwelcoming towards the beings. They shoo them away, threatening them with violence if they return to what has been claimed as Ingvik-only territory.
The Ingvik’s assumption that it was fear within the eyes of the creatures was, in fact, a grave mistake. As soon as the Inviks finish their threats, the small creatures lunge at them, attacking! Chaos ensues and the Ingviks are overall decimated. They depart from the planet with their tails between their legs. THE END.
[[continue on-> scenario 4]]or [[Play again.->Introduction]]The Seippih are welcoming to the visitors,taking them in as members of their community. The two groups develop a way of communicating and use this to share knowledge and culture. The groups embrace and befriend each other, yay! A big space party ensues and they all live happily ever after!
[[continue...-> scenario 4]] or [[Play again.->Introduction]] Neither group takes control of the situation, instead they both ignore the curious creatures. From this point onwards, contact between the new settlement and these rodent-reminiscent beings would remain brief.
due to an air of callousness from the Ingviks, the mysterious species instead gravitates towards the Seippih. After a brief greeting, the unnamed aliens retreat back into their uncharted territory, rarely to be seen again.
[[continue...-> scenario 4]]Soon, the issue of how to manage the planet’s vegetation arises. The two groups are surrounded by unfamiliar plants in garish hues of pink and orange. Trees tower so high, they pierce through the clouds. They bear strange yet delicious fruits.
The [[Ingviks->ingvik farm]] want to cultivate the existing vegetation en masse, chopping it down, stripping back the luscious landscape until it mirrors that of their austere and barren home planet.
the [[Seippih->seippih farm]] group vouch for the embracing of this strange new ecosystem. They want to learn how to use the new planet’s unique vegetation, to their own advantage, whilst at the same time allowing it to thrive organically. They propose learning how to harness nature, whilst not taking too much of it away.
Which group will you influence or do you [[leave them to it?]]The Ingviks want to cultivate the new vegetation en-masse, chopping it down, stripping back the luscious landscape until it mirrors that of their own austere and barren home planet.
[[Get chopping!-> Replace]]
[[I don't like this...-> scenario 4]]The Seippih vouch for the embracing of this strange ecosystem. They want to learn how to use the new planet’s unique vegetation, to their own advantage, whilst at the same time allowing it to thrive organically. They propose learning how to harness nature, whilst not taking too much of it away.
[[Peace and love, this sounds groovy...-> Harmony]]
[[Not for me...-> scenario 4]]The Ingvik choose to replace the old fauna with their own, altering them to produce more resources...
They build countless farms and divide up the land, creating thei ideal capitalist farming system.
Thousands of acres of vegetation is cleared for their farms and the landscape terraformed.
[[Unsustainable time passes...-> Avatar ripoff]]The Seippih live in harmony with the animals, they choose to share everything and develop idilic subsistence farming.
[[An hour passes... or is it a day? a week? years? Everything is chill, does time even matter? -> All is well]]Ingvik take a large proportion of fauna for their own uses and replace with their own, whilst the Seippih set up a reserve.
Whilst areas of the native fauna and flora thrive across the Seippih lands, it wilts and struggles where it is over exploited by the Ingvik.
[[Time passes...-> Mixed bag]]As the years go on, the extensive cultivation of some areas of land by the Ingviks leads to desertification of their claimed territory. The Inviks decide to retreat from the planet back to their homeland, but the Seippih remain on the planet. They use their knowledge of the local environemnt to nurse the planet back to health and it truly does become a decolony.
[[play again->Introduction]] The oddly (text-colour:blue)[blue] creatures do not appreciate the control and organisation that is imposed on them, removing their freedoms.
Nor do they appreciate the new economic and political situation (link-replace: "...")[ ... an uprising ensues! The Ingvik are beaten back and flee the planet.]
[[play again->Introduction]] The years go on, and the Seippih continue to live in harmony on their interesting new home. They begin to build branching communities, build strong friendships with the locals, and there are absolutely no societal problems!